In an attic full of discarded junk, a pretty doll called Buttercup lives in an old trunk together with her friends, the marionette Prince Charming, lazy Teddy Bear and the plasticine creature Schubert. When Buttercup is snatched and taken off to the Land of Evil, her pals set out to rescue her.
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Hundreds of thousands of years after the collapse of civilization, the world is a post-tech wasteland, and is inhabited by humanoid tribes. The Peace held between them is threatened by the return of Wushen, an evil shape-shifting ghost of modern technology. Wushen threatens to enslave the world population. Zhuma, a ten-year-old girl is the heroine of the story, accompanied by Zhanggong, her lion-like Tibetan Mastiff dog. Chosen, and helped by a ethereal goddess she must assemble a band of allies from the surviving tribes to fight Wushen, and stop him from gaining control over an ancient power.
A floating space without gravity where an infinite number of lights shine in different colors: The “Box of Wisdom.” Inside of this box, there are multiple worlds, multiple timelines, and there used to be many different people. This is where Dual and Dorothy were fighting with enemies called “Viruses.” Worlds infected by viruses must be erased. That is the duty, the job of these girls. However, one day, Dual and Dorothy feel the presence of a new Virus. Arriving at the scene, they see a girl being attacked by Viruses. After saving the girl, the duo wait for her to awaken so they can ask who she is, where she came from, and where she is going. Finally, when the girl opened her eyes, she gave her name, Rimo, and whispered only one sentence… “I must return to the flower patch…”
After beating the competition at the nationals, the Jack family prepares for the International World of Wiener Dog Racing. Without parental consent, the kids must sneak off to the races, otherwise their notorious, beloved underdog, Shelly, will have to forfeit her U.S. title at the competition. But the stiff competition leads several of the other countries to get involved in foul play that only the real winners can sniff out!
A little girl accidentally breaks her mother’s favourite ornament and goes hop-picking to replace it.
A young American girl has a chance of a lifetime to visit her ancestors castle in the south of France, only to find that her family is hiding deep, dark secrets about their nefarious past, far away from prying eyes.
An eccentric millionaire and his grandchildren are embroiled in the plights of some forest gnomes who are searching for the rest of their tribe. While helping them, the millionaire is suspected of being crazy because he’s seeing gnomes! He’s committed, and the niece and nephew and the gnomes have to find him and free him.
In Waldek’s life, filled mainly with computer games, there is a real earthquake. During her absence, mum stays under the care of a crazy and unpredictable aunt, who introduces discipline that has been alien to him so far and imposes new duties. But although an extraordinary relative gives Waldek a real survival camp, the boy also receives the most valuable life lesson from her.
An orphaned brontosaurus named Littlefoot sets off in search of the legendary Great Valley. A land of lush vegetation where the dinosaurs can thrive and live in peace. Along the way he meets four other young dinosaurs, each one a different species, and they encounter several obstacles as they learn to work together in order to survive.