Experiential cinema in its purest form, GUNDA chronicles the unfiltered lives of a mother pig, a flock of chickens, and a herd of cows with masterful intimacy. Using stark, transcendent black and white cinematography and the farm’s ambient soundtrack, Master director Victor Kossakowsky invites the audience to slow down and experience life as his subjects do, taking in their world with a magical patience and an other worldly perspective. GUNDA asks us to meditate on the mystery of animal consciousness, and reckon with the role humanity plays in it. Executive produced by Joaquin Phoenix.
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Deep in the Saudi desert, young thrill-seekers at jihadi boot camp sign up to a plot to overthrow the Saudi government. They detonate three horrific car-bombs at Western compounds in downtown Riyadh and become embroiled in a nail-biting game of cat and mouse with government forces. As their plans unravel, they resort to ever more brutal tactics. Exposing the dark side of the human soul, Path of Blood reveals Al Qaeda as you’ve never seen it before. Using a treasure trove of Al Qaeda home-movie footage captured by the security services, this haunting documentary film shows how brainwashed idealism and the youthful pursuit of adventure can descend into madness and carnage.
It is the year 2546. Corporations rule the world, and an agent is on a secret mission to explore the untold stories of the past. His journey leads him into a secret virtual reality where one corporation has recreated the 1980s, an era that witnessed the birth of video game development, an event in which a politically and economically restricted small European country, Hungary, had a significant role. He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products.
Documentary exploring the truth behind the legend of John Lennon.
Comes one hundred years from the two-day Tulsa Massacre in 1921 that led to the murder of hundreds of Black people and leaving thousands homeless and displaced.
Muckraking filmmaker Morgan Spurlock reignites his battle with the food industry — this time from behind the register — as he opens his own fast food restaurant.
Driven by dedication, sacrifice and raw talent, 30 elite cheerleading teams compete to become the sport’s ultimate champion.
The history and humor of the fart
After losing his mother to obesity, a thirty-two year old chubby ginger comedian and vegan son-of-a-pig-farmer sets out to avoid the same fate by running one hundred miles through the mountains of Colorado in one of the world’s most difficult ultra trail marathons…and lives to tell jokes about it. Written by Jeffrey James Binney
Blind climber Jesse Dufton’s ascent of the Old Man of Hoy.
In 1999 Aaron Baker broke his neck in a motocross accident, leaving him completely paralyzed from the neck down. Despite doctor’s grim prognosis over the next 16 years Aaron decided not to listen to those who said ‘he had a million-to-one odds of ever feeding himself again’ and instead, through painstaking effort, endeavored to regain as much mobility as possible. This journey through the unknown took him from the depths of depression to the joys of cross country road tripping via tandem bicycle with his mother and friends, and finally, culminated in his opening a socially conscious low cost gym focused on increasing mobility for the disabled. Now in Coming To My Senses we watch as Aaron takes one final journey which symbolizes his recovery: to cross a 20 mile tract of Death Valley unsupported on foot. But will he make it?
Can games change the world? With cities everywhere struggling to cope with the population growth that increased urbanisation brings, can video games be harnessed to help the residents, especially young people, take part in planning, and fixing their own cities? Today public spaces and entire cities are being designed, planned and played through the medium of games. The result of this ‘civic gamification’ is that city architecture and urban planning is being democratized. Cities have become the ground zero for digital innovation and the debate about how our cities evolve has suddenly gone viral. We follow three game companies navigating the space where urban planning and gaming meet. Lydia Winters at the game developer Mojang, the creators of Minecraft, Paradox Interactive and the game Cities: Skylines and José Sanches and his indie game Block’hood. How will our cities look in 20 – 100 years time?
This is a film about the power and necessity of community action in Detroit, and the street level solutions that residents there are finding to make a way in the biggest city in our nation to ever go bust.