A High Rising Productions documentary on the short-lived craze of Italian cannibal films in the ’70s and ’80s, featuring interviews with Umberto Lenzi, Ruggero Deodato, Sergio Martino, Giovanni Lombardo Radice, and Robert Kerman. Featured on the Grindhouse Releasing Blu-ray for “Cannibal Ferox” in the US, and the upcoming UK Blu-ray for “Zombi Holocaust” by 88 Films.
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Garbage Warrior is a feature-length documentary film telling the epic story of maverick US architect Michael Reynolds and his fight to introduce radically sustainable housing. An extraordinary tale of triumph over bureaucracy, Garbage Warrior is above all an intimate portrait of an extraordinary individual and his dream of changing the world. Written by The Works International
A documentary which chronicles a ninety-year-old love story, through the collective voice of seventy ladies.
A documentary compiled in 2016 from silent newsreel footage filmed during the 1912 Olympics in Stockholm, Sweden.
Oprah Winfrey hosts a conversation featuring Wade Robson and James Safechuck, alongside Leaving Neverland director Dan Reed, before an audience of survivors of sexual abuse and others whose lives have been impacted by it.
Widely recognized as the planet’s worst film director, Uwe Boll embarks on a quest to conquer Hollywood and take vengeance upon the film fanatics striving to destroy him. Filmed over three years on and off the set, ‘Raging Boll’ is a walk in the shoes of a man people love to hate.
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A retrospective on the career of director Steven Spielberg.
Can games change the world? With cities everywhere struggling to cope with the population growth that increased urbanisation brings, can video games be harnessed to help the residents, especially young people, take part in planning, and fixing their own cities? Today public spaces and entire cities are being designed, planned and played through the medium of games. The result of this ‘civic gamification’ is that city architecture and urban planning is being democratized. Cities have become the ground zero for digital innovation and the debate about how our cities evolve has suddenly gone viral. We follow three game companies navigating the space where urban planning and gaming meet. Lydia Winters at the game developer Mojang, the creators of Minecraft, Paradox Interactive and the game Cities: Skylines and José Sanches and his indie game Block’hood. How will our cities look in 20 – 100 years time?
KINGDOM OF SHADOWS follows three people grappling with the hard choices and destructive consequences of the U.S.-Mexico “drug war”. Filmmaker Bernardo Ruiz weaves together the seemingly disconnected stories of an activist nun in deeply scarred Monterrey, Mexico, a U.S. Federal agent on the border, and a former Texas smuggler to reveal the human side of an often-misunderstood conflict that has resulted in the “disappearance” of more than 23,000 people in Mexico—a growing human rights crisis that only recently has made international headlines.