A young wife harboring a secret finds herself wrapped up in a double life.
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Brad and Jess move to Los Angeles in search of a better life. When they stumble upon a hidden real estate gem, managed by the laid-back landlord Peter, they are elated by their turn of fortune. But their ideal home is hiding a secret far more sinister than they could have ever imagined, for the very walls are alive with an ancient evil, and they soon learn that greed comes with a hefty price.
A famous gunman decides to change his life around and turn himself in when amnesty is declared by the new governor of the New Mexico Territory, but a vindictive sheriff sets out to stop him from reaching the Territory.
Margaret finds herself in the glittering labyrinth of Tokyo by night and as a respected english teacher of a Japanese flight attendant academy by day. With little life direction, Margaret searches for meaning with fellow ex-pats in a Japanese dive bar, drinking to remember to forget and losing herself in love hotel encounters with men who satisfy a fleeting craving. When Margaret crosses paths with a dashing Yakuza, Kazu, she falls in love with him despite the danger and tradition that hinders their chances of being together. We follow Margaret through the dark and light of love and what it means to find oneself abroad with a youthful abandon.
Norman Bates is again released from the mental hospital he was placed in at the end of Psycho III after serving another few years and is apparently rehabiliated for the second time. Norman is now married to a young nurse named Connie and is expecting a child. However, Norman fears that the child will inherit his mental illness. Meanwhile, Fran Ambrose is a radio talk show host who is discussing the topic of matricide with guest Dr. Richmond, Norman’s former psychologist. The radio station receives a call from Norman, who uses the alias “Ed” to tell his story.
A group of college kids travel to a small, mountain town called Madison County to interview the author of a tell-all book on the accounts of several grisly murders that happened there. But when the kids get to Madison County, the author is no where to be found and the towns people act like they haven’t seen him in years. They also say that the killer never existed and the murders never happened. However, when the kids start digging around to get their own answers, they find out that the stories maybe more real than the townspeople are letting on!
When a suburban couple go camping for the weekend at a remote beach, they discover that nature isn’t in an accommodating mood.
Gary, and his friends who are into gaming, renaissance fairs and various unsavory vices, stumble across a rare, medieval board game called “13 Demons.” They discover the game has a dark history and was banned from most countries long ago for strange and mysterious reasons including unexplained deaths attributed to the game. The object is to free the Realm of Darkhaven from the 13 Demons of the Apocalypse. They chalk it up to urban legend and decide to play, what they don’t know is that the 13 Demons presently walk the Earth disguised as humans. Slowly, the game consumes them, seducing them into believing they are “The Golden Paladins,” and are on a holy mission to save the world. But when the news reveals a number of local deaths caused by tree branches, baseball bats, hammers, etc. from assailants adorned in body armor, the thin line between reality and fantasy is shattered and the horrific realization that they are in way over their heads sets in.
When their home security system malfunctions, a family struggles to survive an attack against a state of the art patrol guard that believes they are intruders.
In the future, Utopia has finally been achieved thanks to medical nanotechnology and a powerful ethic of social welfare and mutual consideration. This perfect world isn’t that perfect though, and three young girls stand up to totalitarian kindness and super-medicine by attempting suicide via starvation. It doesn’t work, but one of the girls—Tuan Kirie—grows up to be a member of the World Health Organization. As a crisis threatens the harmony of the new world, Tuan rediscovers another member of her suicide pact, and together they must help save the planet…from itself.
As a new day begins in the small American town of Minninnewah, the residents start their day as ordinary as the next. Mother Nature, however, has other plans for them. Inhabitants have just 13 minutes to seek shelter before the largest tornado on record ravages the town, leaving them struggling to protect their loved ones and fighting for their lives. Left to deal with the aftermath, four families must overcome their differences and find strength in each other in order to survive.