Inspired by the true events of a couple vacationing on a remote island in the Bahamas who are hunted by a group of modern-day pirates, after their identities and their lives.
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In the year 2019, a plague has transformed almost every human into vampires. Faced with a dwindling blood supply, the fractured dominant race plots their survival; meanwhile, a researcher works with a covert band of vampires on a way to save humankind.
It is nearly ten years after Voyager’s return from the Delta Quadrant, and the Federation is in a crisis. The Federation’s main suppliers of dilithium crystals are disappearing. Space and time have folded around several planets, effectively isolating them from any contact with outside worlds. And this phenomenon is not natural – someone or something is causing this to happen. This necessitates drastic measures; some of which are outside the Federation’s normal jurisdiction. For this, Admiral Pavel Chekov, head of Starfleet Intelligence, turns to Commander Tuvok, Voyager’s former security officer and current head of the newly reorganized Section 31. Tuvok must put together a new covert, renegade crew – mostly outcasts and rogues – even criminals. This new crew is tasked with finding out what is causing the folding of time and space, and stopping it – at all costs.
Before meeting George Good (Brad Dourif), Sonny Jordan (Mekhi Pfeiffer) was just a lost drifter with a troubled past floating from town to town, looking for work. As fate would have it, Sonny ends up saving George’s life from a murderous back-alley mugger. As thanks, George gives Sonny a home and a job as a mechanic on his farm in the lonely Louisiana Bayou. Sonny quickly settles in and makes himself useful around the place but then Sonny meets Larissa, (Elika Portnoy) George’s alluring wife. She has a mysterious past and the two are irresistibly drawn to each other. The two begin a passionate affair leading them to construct a twisted plot to take George’s life in cold blood in order to be together. As their despicable plan unravels, they learn how far they are willing to go to cover their misdeed.
After being diagnosed with Dementia, an elderly war veteran is forced by his estranged family to hire a live-in nurse, only to find she harbors a sinister secret.
Norman Bates is again released from the mental hospital he was placed in at the end of Psycho III after serving another few years and is apparently rehabiliated for the second time. Norman is now married to a young nurse named Connie and is expecting a child. However, Norman fears that the child will inherit his mental illness. Meanwhile, Fran Ambrose is a radio talk show host who is discussing the topic of matricide with guest Dr. Richmond, Norman’s former psychologist. The radio station receives a call from Norman, who uses the alias “Ed” to tell his story.
Emily, a troubled spirit, haunts her own house every day, wondering why she can’t leave. With the help of Sylvia, a clairvoyant hired to rid the house of spirits, Emily is forced into a ‘patient/therapist’ relationship, uncovering disturbing mysteries about her past that may help her move on to ‘the next place
An agoraphobic young man (Henry), living with a Youtuber and struggling actor (Eric), hacks the webcams of young women, and suspects that one of them is a serial killer.
A troubled teen is torn between a girl who loves him and a mysterious stranger who pushes him to kill.
Husband and wife, Will and Dawn, are in financial crisis after learning the job Will was counting on to salvage their financial future has disappeared in the midst of a market collapse. They set out to drive home on the winter highway back to their city, and in a moment of altruism, pick up siblings Lee and Cheryl, a pair of hitchhikers on their way to start a new life. In the midst of the night they nearly collide with an old man wandering on the snowy highway, hyperthermic and horrifically frostbitten. While searching for his ID they discover a wad of cash, a hand drawn map with GPS coordinates, and a single gold coin inside his coat. Will and Dawn reluctantly go along with Lee’s plan to report him to the police as a John Doe and pocket the money. In an attempt to save their financial struggles, all four venture off into the snowy wilderness in search of the buried gold.
An alien teenager is apparently kept in a coma at a government compound with handsome medical students, but strange disturbances start to occur.
Scooby-Doo and the gang are trapped into a video game! So they follow up to Scooby Snacks to the last level and they met the cyber gang who just look like themselves. So, the cyber gang decided to help the gang to defeat the phantom virus.