When a property in the Sonoran Desert, AZ, fell into default foreclosure and went up for public auction, an eager young newlywed couple jumped at the opportunity to purchase. Little did they know it used to be a torture ground owned by the serial killer “Motorman Dan” whose crimes became the most puzzling in U.S. history. Now, their honeymoon phase has come to a horrifying halt, as the Motorman rises for one more round of terror.
You May Also Like
Alluring vampire woman infest an urban jungle, posing as hookers to lure their prey and then tearing out their hearts and other body parts. Veteran police detective Groper and his rookie partner Slimski are assigned to investigate a bizarre series of murders, corpses found completely drained of blood. A hot lead brings the lawmen to an abandoned house where the vampire hookers and their vampire pimp dwell.
The story of Leon, an antiques collector who inherits a house from his estranged mother only to discover that she had been living in a shrine devoted to a mysterious cult. Soon, Leon comes to suspect that his mother’s oppressive spirit still lingers within her home and is using items in the house to contact him with an urgent message.
After the mysterious, brutal death of an old friend, a group of teenagers find themselves in possession of “Stay Alive,” an ultra-realistic 3-D videogame based on the spine-chilling true story of a 17th century noblewoman, known as “The Blood Countess.” The gamers don’t know anything about the game other than they’re not supposed to have it… and they’re dying to play it. Not able to resist temptation, the kids begin to play the grisly game but soon make a chilling connection — they are each being murdered one-by-one in the same way as the characters they played in the game. As the line between the game world and the real world disappears, the teens must find a way to defeat the vicious and merciless Blood Countess, all the while trying to… stay alive.
Summer of 1945. A temporary orphanage is established in an abandoned palace surrounded by forests for the eight children liberated from the Gross-Rosen camp. Hanka, also a former inmate, becomes their guardian. After the atrocities of the camp, the protagonists slowly begin to regain what is left of their childhood but the horror returns quickly. Camp Alsatians roam the forests around. Released by the SS earlier on, they have gone feral and are starving. Looking for food they besiege the palace. The children are terrified and their camp survival instinct is triggered.
Five young people wake up dead. Washed up by the tide they scramble to an abandoned beach house, soon realizing that the perpetual night and blasts of pain suggest this is some version of hell. Between in-fighting and attacks by a demonic shadow creature, they recall the collapse of the nightclub that brought them here – and begin seeing hope of a second chance in the cabin’s two mysterious paintings…
When six college kids in a sleepy Southern town are assigned a group project to rediscover a moment in history, one of them sets in motion a horrific fate when he proposes they head into the Georgia backwoods to tackle the legend of Emily Burt, the Talbot County werewolf.