A group of friends fight for their lives against the lethal and ravenous creatures lurking beneath the Earth’s surface. The group finds themselves at the mercy of creatures genetically engineered by the military to be expendable in battle. Though they fought countless battles in Iraq, these friends never knew real fear until they went underground.
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A group of friends stranded near a desolate cornfield find shelter in an old farmhouse, though they soon discover the dwelling is the center of a supernatural ritual.
In an effort to do something different, four friends head into Australia’s outback to explore Charlie’s Farm, the site where a violent family met their end at the hands of an angry mob. Despite all warnings, they persist in their horror-seeking adventure.
When a devoted husband and father is left home alone for the weekend, two stranded young women unexpectedly knock on his door for help. What starts out as a kind gesture results in a dangerous seduction and a deadly game of cat and mouse.
After spending the night partying at a condemned river creek, the atmosphere is soon lost for quiet teenager Reece and his friends. Headaches and heartaches give way to a terrifying race back to civilisation as a grossly disfiguring virus takes hold on the most vulnerable.
November 17, 1988, is a day of mourning for some… and for others, a lucrative opportunity. On that date, eight university students were found murdered in the old arts building at the college. An anonymous source told police the 20-somethings were in the midst of a local role-playing game, called Chill. The name of the game is to stay alive. But for the players that November evening, few would be getting up for another round. But when a scheming student decides to profit from the tragedy and revive the whodunit game as a web series, the new players soon discover, for some, this game is still all too real…
Six young actresses auditioning for a movie role at a remote mansion are targeted by a mysterious masked murderer.
A fancy garden party turns into upper class prey when a colony of killer wasps mutates into seven foot tall predators.
Emily, a troubled spirit, haunts her own house every day, wondering why she can’t leave. With the help of Sylvia, a clairvoyant hired to rid the house of spirits, Emily is forced into a ‘patient/therapist’ relationship, uncovering disturbing mysteries about her past that may help her move on to ‘the next place
A fledgling sorority has just purchased their new home, but the inexpensive beat up house has a history no one could imagine. Now as they move in and continue their college lives something evil is making itself known by affecting their minds… and bodies.