Yûsuke Iseya
Shishio has set sail in his ironclad ship to bring down the Meiji government and return Japan to chaos, carrying Kaoru with him. In order to stop him in time, Kenshin trains with his old master to learn his final technique.
Kenshin has settled into his new life with Kaoru and his other friends when he is approached with a request from the Meiji government. Makoto Shishio, a former assassin like Kenshin, was betrayed, set on fire and left for dead. He survived, and is now in Kyoto, plotting with his gathered warriors to overthrow the new government. Against Kaoru’s wishes, Kenshin reluctantly agrees to go to Kyoto and help keep his country from falling back into civil war.
A bravado period action film set at the end of Japan’s feudal era in which a group of unemployed samurai are enlisted to bring down a sadistic lord and prevent him from ascending to the throne and plunging the country into a war-torn future.
Several hundred years after the Battle of Dannoura, the Genji and Heike clans face off again in a poor mountain town with a buried treasure legend. A revolver-wielding stranger, a lone gunman, burdened with emotional scars and blessed with incredible skill, drifts into town and crosses paths with two warring clans who are both on the hunt for a hidden treasure in a remote western town. Knowing his services are valuable to either side, he offers himself to the clan who will offer up the largest share of the wealth. Yoshitsune commands his Genji gang in white while Kiyomori leads his Heike gang in red. Expectations collide as the key players wonder which gang the gunman will join. Dirty tricks, betrayal, desire and finally, love, get jumbled together, as the situation erupts into a showdown.
When mysterious foreign entrepreneurs appear with the intention of tearing down Treasure Town and replacing it with an amusement park, Black and White face their greatest adversaries yet. It is up to the destructive Black to save the fate of the city and up to the gentle White to save Black from his own dark nature. On the street of an unnamed city, literally high-flying urchins Black and White look to protect their turf from invasion from other gangs. While he can be tough in a fight or wielding a weapon, White is an 11-year-old who can’t even dress himself. Slightly older, Black is more worldly and treats his buddy with paternal love. Both look on their city as “our town.” Also prone to seeing the city as his property is world-weary yakuza leader Suzuki, aka the Rat. Feeling the town has become too placid, Suzuki plots his return, much to the consternation of local police.